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Blender Fundamentals 2.8

  • Course level: Beginner

Description

Blender Fundamentals 2.8

For centuries, making environments has been something that many artists do to impress other people. Since the advent of computer graphics, there is a new wave of designers studying this lovely profession. This Blender Fundamentals 2.8 course reveals some fundamental lessons from the old painting masters. Use the course to get the max out Blender and learn to create high-quality 3D environments.

Starting from scratch

The complexity of many scenes is often holding people back from creating environmental scenes in 3D. Most designers drop out halfway and are then facing their unfinished work because it takes a lot of time and works to create scenes with architecture and nature. I faced this many times, but because I was so inspired by medieval architecture, I took the time to learn how to create 3D environments in a way in which I could express myself.

During this process, I struggled hard and made many unnecessary choices that slowed down my progression. The power of this course is that it shows you exactly what you need to design 3D environments and which details you might want to avoid or postpone in order to make the most out of your own progression.

Who this Blender Fundamentals 2.8  course is for:

  1. This course is meant for artists who like to grow in their workflow
  2. Beginners
  3. Environment artists
  4. Game level artists

What Will I Learn?

  • -Creating stunning unique environments
  • -Organize your workflow to make large environment scenes
  • -Lots of medieval reference photos
  • -All scene assets, including buildings, rocks, grass, trees and more
  • -Full course documentation for the Blender basics chapter
  • -Baking your models and importing in Unity 3D

Topics for this course

47 Lessons

Blender Fundamentals 2.8

First Steps00:00:00
Viewport Navigation00:00:00
Interface Overview00:00:00
Select & Transform00:00:00
Add & Delete00:00:00
Collections00:00:00
Workspaces00:00:00
Modeling Introduction00:00:00
Creating Meshes00:00:00
Object and Edit Mode00:00:00
Mesh Selection Mode00:00:00
Extrude00:00:00
Loop Cut00:00:00
Bevel Tool00:00:00
Knife Tool00:00:00
Intro to Shading00:00:00
Shading Editor00:00:00
Intro to Texturing00:00:00
UV Unwrapping00:00:00
Procedural Textures00:00:00
Light Types00:00:00
Three Point Lighting00:00:00
Render Settings Introduction00:00:00
Render Dimensions & Metadata00:00:00
Render Output Settings00:00:00
Cycles Samples00:00:00
Eevee Lighting00:00:00
Rigging Intro00:00:00
Parenting00:00:00
Armatures00:00:00
Copy Limit Constraint00:00:00
Tracking Constraints00:00:00
Transform Constraints00:00:00
Character Rigging00:00:00
Inverse Kinematics00:00:00
Vertex Groups00:00:00
Bone Layers00:00:00
Keyframes00:00:00
Timeline00:00:00
Dope Sheet00:00:00
Graph Editor00:00:00
SCULPT00:00:00
Right Click Select00:00:00
Blender Beginner Tutorial 1/400:00:00
Blender Beginner Tutorial 2/400:00:00
Blender Beginner Tutorial 3/400:00:00
Blender Beginner Tutorial 4/400:00:00
55 £

Enrolment validity: Lifetime

Requirements

  • Blender version 2.81 or above
  • Computer ( min 16GB ram)