
About Course
Augmented Reality. THE BEST DEDICATED COURSE FOR LEARNING HOW TO CREATE AUGMENTED REALITY APPS FROM SCRATCH
The primary objective of this course is to help students acquire the necessary skills to create great and nice-looking AR experiences – even with no prior AR experience.
In this course, I will show every step in the AR development process. Not only will I show you how to create trackable real-life objects, but I will also show you how to make these experiences memorable and engaging.
We will not only be working on the augmentable side of a project but also on the visual and interactional side, which is where the real magic happens.
We will go through the basics of using not only Unity and Vuforia but also other technologies like Unity’s Shader Graph to create custom materials.
Also, Unity’s Animation System to create and control custom in-game animations and even basic image editing with Photoshop (or free alternatives), finally putting everything together with just a little bit of coding in C#.
Everything is covered step by step.
Throughout the course, I will give you practical exercises for you to test out your new AR development skills.
When you are finished with this course, you will have created your first Augmented Reality app and have laid the foundation for your future AR app development job or freelance career.
I look forward to meeting you in the course forum, where I’ll be available to help you along the way and answer questions that you might have.
WHAT IS AR AND VUFORIA?
AR stands for ‘Augmented Reality; it is a technology that allows us to augment our reality by placing virtual objects over real-life objects. AR technologies have applications in many different areas like Medicine, Education, Industrial Processes, and Entertainment, and because of this, AR development becomes an even more important skill to have every day.
There are also many different Augmented Reality SDKs available in the market, yet Vuforia has always been one of the most preferred ones because of its native integration with Unity3D, one of the most popular and biggest Game Engines currently available (which is also free).
Unity‘s 3D and interactable capabilities, together with Vuforia’s augmentable ones, make for a really powerful combination, allowing developers to get outstanding results within a relatively short amount of time and close to zero effort.
Who this course is for:
- Anyone interested in learning how to create Augmented Reality experiences with no prior experience
Course Content
Complete Augmented Reality (AR)
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Marker based AR with Vuforia And Unity
00:00 -
Working with Multitarget (Cuboid Target) AR with unity and vuforia
00:00 -
3D Object Tracking with Vuforia and Unity (Adding Occlusion)
00:00 -
Starting 3d Object tracking with vuforia and Unity( (No CODING)
00:00 -
Adding Shadow to your AR Scene to make it more realistic
00:00 -
Marker-less AR with Vuforia and Unity (NO CODING)
00:00 -
Multiple Image Targets and Vumarks with Vuforia and Unity(With Coding)
00:00 -
Showing Avengers on your table top using Vumark. (With Code)
00:00 -
Creating Vumark with Illustrator and Vuforia Scripts (No Coding)
00:00 -
User Defined Target (With Coding) with unity and vuforia
00:00 -
User Defined Target (No Coding Version)
00:00 -
Augmented Reality (AR) Tutorial: Virtual Button with Unity and Vuforia
00:00