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User-Centric Computing for Human-Computer Interaction.

  • Course level: Beginner

Description

User-Centric Computing for Human-Computer Interaction.

Human-computer interaction is an emerging field of study at present, due to the proliferation of a large number of consumer electronic products.

The key issue in this field is to make the products usable to lay-persons. In order to do that, we need to take care of the (creative) design aspects (the look-and-feel of the interface) and also the system design aspect (both software and hardware). The field is interdisciplinary with inputs required from various other fields. However, computer science and engineering play a central role in the design of such systems (as per SIGCHI of ACM).

In this course, we will introduce the engineering and computational issues in the design of human-computer interfaces for laypersons. The topics covered in the course include the engineering life cycles for the design of interactive systems, computational design framework (as part of the life cycle), components of the framework including the computational models of users and systems, and evaluation of such systems (with or without users).

User-Centric Computing for Human-Computer Interaction INTENDED AUDIENCE: UG/PG/Ph.D. students (also people from industry may benefit)

What Will I Learn?

  • Week 1: Introduction to user-centric design – case studies, historical evolution, issues and challenges, and current trend
  • Week 2:Engineering user-centric systems – relation with software engineering, iterative life-cycle, prototyping, guidelines, case studies
  • Week 3:User-centric computing – framework, introduction to models, model taxonomy
  • Week 4:Computational user models (classical) – GOMS, KLM, Fitts’ law, Hick-Hymans law
  • Week 5:Computational user models (contemporary) – 2D and 3D pointing, constrained navigation, mobile typing, touch interaction
  • Week 6:Formal models – a case study with matrix algebra, specification, and verification of properties, formal dialog modeling
  • Week 7:Empirical research – research question formulation, experiment design, data analysis, a statistical significance test
  • Week 8:User-centric design evaluation – overview of evaluation techniques, expert evaluation, user evaluation, model-based evaluation with case studies

Topics for this course

32 Lessons

User-Centric Computing for Human-Computer Interaction

User-centric Computing for Human-Computer Interaction00:00:00
Lec 1:- Introduction to UCC and history00:00:00
Lec 2:- Issues and challenges00:00:00
Lec 3:- Latest research trends00:00:00
Lec 4:- User-Centric Design and Software Engineering00:00:00
Lec 5:- Components of SDLC – Contextual Inquiry00:00:00
Lec 6:- Components of SDLC – Design Guidelines00:00:00
Lec 7:- Components of SDLC – Prototyping00:00:00
Lec 8:- Case study (web site design)00:00:00
Lec 9: Introduction to User-Centric Computing00:00:00
Lec 10: The UCC framework with illustrative case study00:00:00
Lec 11: User-centric models – introduction and descriptive models00:00:00
Lec 12: User-centric models – predictive models and taxonomy00:00:00
Lec 13: Introduction to GOMS family of models00:00:00
Lec 14: Keystroke-Level Model (KLM)00:00:00
Lec 15: (CMN)GOMS Model00:00:00
Lec 16: The Fitts’ Law00:00:00
Lec 17: The Hick-Hyman Law00:00:00
Lec 18: 2D and 3D pointing models00:00:00
Lec 19: The Steering Law for constrained navigation00:00:00
Lec 20: Model for hierarchical menu selection00:00:00
Lec 21: Mobile typing models (single finger and two thumb typing)00:00:00
Lec 22: Model for touch performance (FFitts’ law)00:00:00
Lec 23: Introduction to formal models in UCD00:00:00
Lec 24: Formal modeling of user-computer dialogue00:00:00
Lec 25: Case studies on the use of models00:00:00
Lec 26: Introduction and research question formulation00:00:00
Lec 27: Variables determination and experiment design00:00:00
Lec 28: Data analysis including model building00:00:00
Lec 29: Introduction to user-centric design evaluation and expert evaluation technique00:00:00
Lec 30: User evaluation, empirical and model-based evaluation00:00:00
Lec 31: Concluding remarks00:00:00
User-Centric Computing
Free

Enrolment validity: Lifetime

Requirements

  • Basic subjects of Computer Science and Engineering/IT should be covered (Data structures,